FAQ

Audio & speech

Audio event and sound classification datasets

Non-speech sound — environmental audio, acoustic scenes, gunshots and clinical sounds, with the timing granularity to check before you choose.

Non-speech audio is a smaller category than speech and covers a wider range of real applications, from predictive maintenance to wildlife monitoring.

The granularity question decides whether a dataset fits your task. Clip-level labels say a sound occurred somewhere in the clip. Frame-level or timestamped labels say when. Only the second lets you measure localisation in time. Clip-level (weak) labels can still train a detector — weakly supervised sound event detection, as in DCASE Task 4, learns onsets and offsets from clip labels — but expect coarser timing, and you still need some timestamped data to evaluate it. Check which you are getting, because both are described as sound event data.

The second issue is label overlap. Real audio contains simultaneous sources, so single-label datasets implicitly assume one dominant sound, which is often false. If your application involves a machine running while someone talks nearby, you need multi-label data with overlapping annotations, and that is a much smaller pool.

Two stacked plots over a seven-second clip. Top: a log spectrogram with horizontal harmonic lines in the first two and a half seconds and broadband bursts afterwards. Bottom: a heat map of per-frame probabilities for ten AudioSet classes, where 'Telephone bell ringing' is bright from 0 to about 2.5 seconds and 'Speech' is bright from about 2.5 seconds to the end.
Clip-level and frame-level are different answers: a clip tag says this seven seconds contains a telephone and speech, while the frame-wise output says the phone rings first and the talking starts at about 2.5 seconds. This model learned from AudioSet's clip-level tags, so its timings are inferred rather than annotated, and checking them still needs timestamped labels. Image: qiuqiangkong/audioset_tagging_cnn · MIT repository · from “PANNs: Large-Scale Pretrained Audio Neural Networks for Audio Pattern Recognition”, arXiv:1912.10211
DatasetModalitySizeLicenceBest for
ESC-50 (Environmental Sound Classification)Audio2,000 clipsCC BY-NCSupervised audio classification training
AudioSetAudio2M clipsCC BY 4.0 (labels only)Environmental sounds
UrbanSound8kAudio8,732 clipsCC BY-NC 4.0Urban audio
Tropical Gunshot WDA DatasetAudio7,300 clipsMITAudio recognition to detect gunshots
DCASE Challenge DatasetAudioSeveral thousand audio recordingsResearch onlyAcoustic scene classification
VGGsound: Audio-Visual Dataset for Natural SoundsMultimodal200,000 videosCC BY 4.0Sound recognition on real-world content
Respiratory Sound DatabaseAudio1,844 filesResearch onlyRespiratory pathologies
Licences in this shortlist — computed from the 7 datasets below. Red marks licences that are unclear or restricted; amber marks non-commercial, share-alike or mixed terms.
An audio waveform labelled Input, with an arrow to three output boxes: A. Classification, containing only speech; B. Tagging, listing speech, mouse click and keyboard typing; C. Detection, showing the same three sounds as blocks placed at different times.
One recording, three kinds of output: classification gives the clip a single label, tagging lists every sound present without saying when, and detection marks where each event starts and ends. Clip-level labels support the first two; only time-stamped annotation supports the third, so settle which you need before choosing a dataset. Image: Figure 1 of the article · CC BY 4.0 · from Mesaros et al. 2016, Applied Sciences, “Metrics for Polyphonic Sound Event Detection”, doi:10.3390/app6060162
№ 01

ESC-50 (Environmental Sound Classification)

Audio
Size
2,000 audio clips of 5 seconds each, WAV format
Licence
Free under a Creative Commons Attribution NonCommercial License (CC BY-NC)

2,000 five-second WAV clips of labelled environmental sounds spanning everyday, natural and urban categories. Small and balanced, it is the usual first benchmark for audio classification, though the non-commercial clause limits product use.

What to train on it

Supervised audio classification training, validating methods on real-world sounds, building embedded audio recognition, and benchmarking new algorithms.

Source: innovatiana.com

№ 02

AudioSet

Audio
Size
Over 2 million labelled clips (ten-second YouTube segments): CSV label files, ontology in JSON; audio not distributed
Licence
CC BY 4.0 for the labels (the ontology is CC BY-SA 4.0); the audio stays on YouTube under its owners' rights

Over two million ten-second YouTube sound clips labelled with 527 sound classes from an ontology of more than 600, with CSV label files from Google and audio extracted from YouTube rather than redistributed. The hosting arrangement matters for reproducibility.

What to train on it

Classifying and detecting environmental sounds, building real-time sound recognition, annotating complex audio scenes for robotics, and analysing sound events.

Source: innovatiana.com

Two scatter plots side by side, each a two-dimensional projection of audio embeddings coloured by sound class. A legend names the ESC-50 environmental classes represented - including dog, rooster, pig, cow, frog, cat, hen, insects, sheep and crow. The left plot shows classes heavily overlapped; the right plot shows the same classes forming separated clusters.
Environmental sound classes in embedding space under two pretraining targets. How far apart the clusters sit is a property of the pretraining, not of your labels. Image: microsoft/unilm · MIT repository · from “BEATs: Audio Pre-Training with Acoustic Tokenizers”, arXiv:2212.09058
№ 03

UrbanSound8k

Audio
Size
8,732 audio clips, WAV format
Licence
CC BY-NC 4.0 on the Zenodo download (the project site cites 3.0): non-commercial use only

8,732 WAV field recordings of city sounds such as sirens, car horns and construction work, organised into ten classes with pre-defined folds. The fold structure makes cross-validation results comparable across papers.

What to train on it

Recognising and classifying urban audio, building noise pollution monitoring, improving ambient sound detection for smart cities, and studying urban soundscapes.

Source: innovatiana.com

№ 04

Tropical Gunshot WDA Dataset

Audio
Size
About 7,300 WAV clips (16 kHz mono; 7,000 train, 300 validation; half gunshot, half background), 468 MB
Licence
MIT

About 7,300 WAV clips at 16 kHz mono for binary gunshot detection in tropical forest: half gunshots and half background. The 3,500 training gunshots are augmented from the 597 originals of Katsis et al. (2022); the 300-clip validation split holds 150 original gunshots and 150 backgrounds.

What to train on it

Training audio recognition to detect gunshots, developing security and noise monitoring in tropical areas, and improving classification in noisy environments.

Source: innovatiana.com

AudioSet ontologyontology.json · “Bark”
id
/m/05tny_
name
Bark
description
Principal communication sound produced by dogs. Often transliterated as woof, especially for large dogs.
positive_examples
youtu.be/PGfUJCl4M2E?start=80&end=90 · youtu.be/o-a6xZnOvP4?start=40&end=50 · youtu.be/G8BSfIQcDI0?start=110&end=120 … 8 in all
child_ids
[]
One class from the AudioSet ontology. Classes sit in a hierarchy — Bark is a child of Dog — and each lists ten-second YouTube segments confirmed to contain it. Pointers, not audio: that is all the release distributes. From the dataset: audioset/ontology · ontology.json · CC BY-SA 4.0
№ 05

DCASE Challenge Dataset

Audio
Size
Several thousand audio recordings, WAV format
Licence
Free for academic and research use (DCASE specific license)

A pointer to the DCASE challenge rather than one dataset (its source link is the DCASE 2024 challenge page): each task ships its own data, acoustic scenes among them, with its own size and terms. Released as part of the annual DCASE challenge series, so splits and tasks change year to year.

What to train on it

Training acoustic scene classification, developing algorithms that identify acoustic context, benchmarking multimodal approaches, and building acoustic monitoring for smart cities.

Source: innovatiana.com

VGGSounddata/vggsound.csv · lines 2, 74, 266
YouTube idstart (s)labelsplit
--0PQM4-hqg30waterfall burblingtrain
-021-GT2EIM174church bell ringingtrain
-3-4qmWSJXU30thundertest
VGGSound as it ships: a YouTube id, a start second, a label and a split. The audio is not in the release, so the copy you can rebuild shrinks as videos are taken down, and the copyright in each clip stays with its owner. From the dataset: hche11/VGGSound · data/vggsound.csv · CC BY 4.0 (annotations; videos remain their owners')
№ 06

VGGsound: Audio-Visual Dataset for Natural Sounds

Multimodal
Size
Over 200,000 video/audio clips, 10-second segments, 310 sound classes, CSV files for metadata
Licence
Creative Commons Attribution 4.0 International License (CC BY 4.0)

Over 200,000 ten-second audio-visual clips of everyday sounds taken from YouTube videos, spanning 310 sound classes with CSV metadata. The paired audio and video make it a staple for audio-visual correspondence learning.

What to train on it

Training sound recognition on real-world content, developing multimodal audio-video analysis, and evaluating deep learning architectures on in-the-wild data.

Source: innovatiana.com

№ 07

Respiratory Sound Database

Audio
Size
1,844 files: 920 WAV recordings and 920 TXT annotation files, plus diagnosis and demographic metadata files
Licence
Free to use for research purposes

920 annotated lung sound recordings with matching text annotation files, from 126 patients, labelled for abnormal breathing sounds such as crackles and wheezes, plus diagnostic and metadata files. Use is limited to research purposes.

What to train on it

Detecting respiratory pathologies such as asthma or COPD, automating medical sound annotation, and building smart stethoscope applications.

Source: innovatiana.com

Line chart titled '(b) Comparison of training data and augmentation': mAP from 0 to 0.8 against training iterations up to about 540k for six CNN14 runs. The four runs on 1.9m clips level off between about 0.37 and 0.43, the two 20k-clip runs flatten near 0.28 (mixup) and 0.22 (no mixup), and faint training curves rise well above them.
One model trained on AudioSet's full 1.9 million clips or its 20,000-clip balanced subset, with and without class-balanced sampling and mixup; solid lines are evaluation mAP, faint lines training mAP. On the small subset the model overfits, stalling between 0.2 and 0.3, while the full set with balanced sampling and mixup reaches about 0.43. The split you download sets the ceiling. Image (cropped): qiuqiangkong/audioset_tagging_cnn · MIT repository · from “PANNs: Large-Scale Pretrained Audio Neural Networks for Audio Pattern Recognition”, arXiv:1912.10211

How this list was put together

Found by searching Dataset Finder for datasets whose documentation describes the task, then checked by hand. A keyword match is not a fit — the first pass picked up a coral survey for the depth-estimation list because it was recorded below fifty metres — so every entry was read against what this page covers, and the ones that matched a word without matching the task were removed.

Sizes and licences come from each dataset's own documentation, vague wording included. Where we found a re-upload or catalogue card stating a licence that the original release contradicts — a CC0 tag on Flickr photographs, MIT on data whose terms require a signed agreement — the entry gives the original terms and says so. The comparison table abbreviates licences; hover a cell for the full wording.

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